Maya HDRI Studio for Redshift

A video documentation on how to use the tool. https://www.youtube.com/watch?v=UMXM4KNpzXA

Houdini Houdono | Simulation – Episode 3 – RBD Balancing Pebbles

It's Episode 3! In this video, I'll show you how to set up a simple RBD simulation in Houdini and this time, as you've asked for it, I'll cover the Redshift rendering setup too! I planned to keep the videos short, but to include the rendering…

Houdini Houdono | Simulation – Episode 2 – Easy Disintegration

Welcome back to the series in Episode 2. In this video, I'll show you how to create this classic particle disintegration effect in Houdini. I hear some of you will like a render setup portion to the video, but I wonder if it'll make the video…

Houdini Houdono | Simulation – Episode 1 – Particle Trails

Here's a 10-part mini tutorial series to serve as bite-sized introduction to Houdini's simulation tools. Let's start easy for Episode 1 - Particles. If you don't know the basics of Houdini, check out Houdini Isn't Scary: https://www.youtube.com/watch?v=Tsv8U...…

10 cool tricks in Maya

In this video, I explain some of the time-saving tricks in Maya that I kind very useful for my CGI work. There's a lot in there that I think can save you some time too. On top of this list, there's a fairly hard-to-explain MMB trick in the…

Iridescent Glass Material in Redshift

Developed this iridescent glass shader in Maya / Redshift based on IG @odddough 's request at work. Start with the Redshift "Glass" present.Create a RS Fresnel and remap its values into rainbow hues. Optionally, if you've used MASH Color…

My 3D Software Biography

I've decided to write my own 3D software biography having watched Entagma's nerd rant on their software biography. It's interesting, at least to me, that there are many interesting ways of entry into this beautiful world of 3D computer graphics.…

How to best showcase premium materials

If the product you're selling involves premium materials, then a 3D CGI commercial is one of the best ways to present your product! Magnified Quality When we create materials in the 3D software, we can zoom extremely close up to the material…
Ronald Fong - Houdini vs Maya

Houdini Camera Auto Focus Distance Tool

Here's a little tool to generate a focus null based on your selected camera. Let me know if there are any bugs because I literally type this in 20mins without checking much! Thanks and cheers! # Author: Ronald Fong # Date: 29 Sep 2021 #…
Ronald Fong - Houdini File Cache File Tool

Create File Cache and File nodes in Houdini

Here's a tool to add filecache and file nodes to your selected node in SOPs geometry context. At Masonry Studios, we base our Houdini geometry caches and its version on the file name (which contains the version number) and the node name, which…