It’s Episode 3! In this video, I’ll show you how to set up a simple RBD simulation in Houdini and this time, as you’ve asked for it, I’ll cover the Redshift rendering setup too! I planned to keep the videos short, but to include the rendering setup, I had to add 10 minutes to the video length. Let me know if you prefer for me to cover the rendering setup each time, or simply focus on the simulation and keep the video bite-sized. As always, if you don’t know the basics of Houdini, check out Houdini Isn’t Scary: https://www.youtube.com/watch?v=Tsv8UGqDibc See you next Friday!
Welcome back to the series in Episode 2. In this video, I’ll show you how to create this classic particle disintegration effect in Houdini. I hear some of you will like a render setup portion to the video, but I wonder if it’ll make the video too long for you guys, let me know! In any case, I’ll try to incude that in Episode 3 and see how it goes ya? As always, if you don’t know the basics of Houdini, check out Houdini Isn’t Scary: https://www.youtube.com/watch?v=Tsv8U… Otherwise, have fun and see you next Friday!
Using Houdini’s FLIP solver to model the Rayleigh–Taylor instability (after Lord Rayleigh and G. I. Taylor). It is an instability of an interface between two fluids of different densities which occurs when the lighter fluid is pushing the heavier fluid.