Happy Chinese New Year to all!
Wish you the best of health and wealth!
Hello, I’m back with a test render of Mong.
He is rigged halfway and soon to be ready for animation!
It’s got to be fun, do check back!
Meanwhile, I have a big project coming up and it’s going to last for 3 weeks.
Hence, I am going to be pretty busy.
Title: Plain 3D walk cycle animation for my assignment.
I’m working on this character, his name is Mong.
His bones and limbs are meant to disjoint every now and then making him a funny and lovable 3D character.
I will model, texture and rig him until he becomes a complete 3D character rig and hopefully make it to my animation show reels!
Do check back for updates!
Using Houdini’s FLIP solver to model the Rayleigh–Taylor instability (after Lord Rayleigh and G. I. Taylor). It is an instability of an interface between two fluids of different densities which occurs when the lighter fluid is pushing the heavier fluid.